Ashley Smith

Portfolio

Hey! I am an aspiring programmer from the UK. I feel most comfortable with any kind of programming as long as it is enriching and challenging. Get In Touch

Space

Space is an open-source forum that I was making in order to learn Clojure.

While I've done a little web development with my Blog using static page generation, I've never done any sort of web development. I really wanted to learn more about technologies such as databases, servers and RESTful APIs to open up more opportunities. View Project

Alacrity

A 3D tile based puzzle game written in C++ with DirectX.

Alacrity is a tile-based puzzle game where you have to collect pickups and get to to the finish before time expires. We won an award for having the best game of the end-of-year show and were awarded the opportunity to showcase our game next to Sumo Digital's 'Snake Pass'. View Project

My name is Ashley Smith and I am an aspiring programmer from the UK.

I feel most comfortable with any kind of programming as long as it is enriching and challenging.

Haskell and Clojure are my favourite languages to work with, but I also have experience in C++, C# and Lua for software and games development. I have a keen interest in the applications and mathematics of functional programming languages.

I enjoy working with SFML and GLFW while trying to build games without an established engine. While I do have experience with a variety of engines, Godot is my engine of choice for its Open Source approach. I religiously use Git and I am fanatical about Vim.