Browse tags
Posts with tag: Game

Street Fighter Clone
A university assignment where the goal was to study and recreate Street Fighter's mechanics in our own clone of the game.

An Introduction to game development in Haskell using Apecs
-
September 10, 2018
-
51 Minutes
-
Game,
Engine,
ECS,
Haskell,
Functional
There have been so many attempts to pioneer gamedev in Haskell, and yet still no commercial releases. In this post I hope to clear the air a little bit and encourage new developers to try Haskell.

Of Boxes and Threads: Game development in Haskell
-
June 9, 2018
-
22 Minutes
-
Game,
Haskell,
Functional
My experiences of making a game in Haskell and how I think it's is a pioneering process. Despite a wiki and subreddit dedicated to gamedev in Haskell, not many people have actually succeeded making anything close to current games.