While I have some webdev experience from my static blog, I've never ventured further. I made Space so that I could learn more about things such as databases, servers and RESTful APIs to open up more opportunities.
I've always been aware of the Lisp language, but always been afraid to dive in. However, after reading 'Clojure for the brave and true', I now recognise Clojure as a simple, pleasant and powerful language.
My experiences of making a game in Haskell and how I think it's is a pioneering process. Despite a wiki and subreddit dedicated to gamedev in Haskell, not many people have actually succeeded making anything close to current games.
In this post, I'd like to write a beginner-friendly summary in layman's terms with regards to why I have taken such an interest in a language I've only started using. Hopefully this will inspire some people to consider using alternate languages to the ones they're used to.