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Posts with tag: SFML

Preview image for post 'Thesis'

Thesis

The path to the right decision: An investigation into using heuristic pathfinding algorithms for decision making in game AI.

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Preview image for post 'Relocate Engine'

Relocate Engine

Relocate is a physics is an experiment with Box2D physics, Lua scripting, ImGui debugging and the SFML framework, and has been used as a starting point for a few of my other C++ projects.

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Preview image for post 'Deus Vult'

Deus Vult

This project was more of an exploration than anything else. I wanted to make an engine which could have its data serialised and manipulated with scripts rather than hard code.

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