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Posts with tag: Uni

Preview image for post 'No longer a student'

No longer a student

I've just completed my master's year at Sheffield Hallam University and accepted a job offer, life is feeling pretty great right now! Unfortunately, I haven't written a blog post in over a year because of academia, and so it's finally time to update my blog!

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Preview image for post '4D Geometry Viewer'

4D Geometry Viewer

Developing a game that uses the fourth dimension is rarely discussed, if discussed at all. I created an interactive visualisation of 4D geometry to learn how to apply 3D rendering concepts to higher dimensions.

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Preview image for post 'Hogs of War: Level Editor'

Hogs of War: Level Editor

A cross-platform tool that allows for the visualisation and manipulation of Hogs of War map files.

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Preview image for post 'Thesis'

Thesis

The path to the right decision: An investigation into using heuristic pathfinding algorithms for decision making in game AI.

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Preview image for post 'Street Fighter Clone'

Street Fighter Clone

A university assignment where the goal was to study and recreate Street Fighter's mechanics in our own clone of the game.

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Preview image for post 'Let's try this again!'

Let's try this again!

  • March 14, 2018
  • 9 Minutes

A reflection of what happened when running my own games studio during placement year, as well as an update for what I'm up to now after that rough experience.

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Preview image for post 'Redux For Games'

Redux For Games

Alacrity was really successful, but I didn't like the fact that it wasn't cross platform. To test myself even further I wanted to try porting it to OpenGL.

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Preview image for post 'Alacrity'

Alacrity

Alacrity is a tile-based puzzle game where you have to collect pickups before time expires. We won an award for this game and got the opportunity to showcase our game next to Sumo Digital's 'Snake Pass'.

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