A link to the GitHub repository can be found here.
A remake of my university assignmment, Alacrity, made in my own engine!
This is merely a test of my ability. I am simply reusing code from another project to test my SDL+OpenGL engine I have spent the last few nights agonising over. Problems will be fixed depending on whether or not I choose to submit this or my DirectX version. I would heavily consider the build in its current state broken because of level 4. Also, the UI has not been ported across yet.
Just unzip the
debug folder and hit that
This game is a port from an assignment I worked on with DirectX. I am simply reusing the code to test if it works (spoiler: turns out it does), but it has a long way to go. Anyway, there are a lot of things that aren’t jamming — you will find the 4th level problematic in movement and I have also experienced a crash in the game upon travelling to the back-right edge of the level.