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Posts with tag: Engine

HexagonalHS
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June 25, 2020
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14 Minutes
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Engine,
Haskell,
Functional
I've been playing around with Haskell for quite a while and I wanted to have a play around with a purely-functional graphics pipeline.

HSRogue: A roguelike in Haskell
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March 8, 2019
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6 Minutes
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Engine,
Haskell,
Functional
My first attempt at game development in the functional language, Haskell, as well as a description of the challenges I had to overcome to get things working.

An Introduction to game development in Haskell using Apecs
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September 10, 2018
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51 Minutes
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Game,
Engine,
ECS,
Haskell,
Functional
There have been so many attempts to pioneer gamedev in Haskell, and yet still no commercial releases. In this post I hope to clear the air a little bit and encourage new developers to try Haskell.